This changelog lists all the new features, content, improvements, and fixes added in every course release that are relevant to you.
What do the version numbers mean?The version numbers are split into three (for example. 0.4.2) to follow a standard convention in game and software development.In this course, the first number indicates whether the course got out of early access. If it is 0, it is still in early access, and 1 means it got out of early access and can be considered complete and stable (we will still make improvements after that point).The second number going up indicates the addition of new content, new features, or substantial improvements. That can also come with fixes.The third number going up means the release mostly brings corrections and bug fixes.
Released on September 6 2024
This release brings a fair amount of little improvements and fixes to existing node essentials guides and demos. We've added thumbnails for various demos, included new code examples, and fixed typos and errors in the content.
This release brings the following two new node guides: Line2D
and GPUParticles2D
.
You can find the full list of changes below.
- Added thumbnails for multiple demos including Area2D, RayCast2D, CharacterBody2D, AnimationPlayer, Camera2D, AudioStreamPlayer, Timer, Tween, BoxContainer, Button, Label, and RichTextLabel
- Extracted remaining demos from the Timer guide
- Improved demo labels with corrected typos, grammar, and clearer phrasing
- Added explanations to the Tween guide to show how to wrap long chains of functions on multiple lines
- Renamed variables for better clarity (e.g., 'time_elapsed' to 'progress' in Camera2D demo)
- Rewrote the code of Line2D demos to make it more idiomatic and up-to-date with Godot 4
- Fixed popping UI Tween demo not working
- Corrected files with double .png extension
- Fixed shop UI demo not running
- Removed multiple shapes demo from Area2D
- Corrected normal error causing model to have flipped faces in Godot 4.3 and simplified astronaut 3D model
- Fixed robot enemy model being partially white
- Resolved issues with demos without icons displaying and demo labels not showing up
- Ensured idle break animation stops when astronaut moves in 3D demos
- Corrected typo in CharacterBody3D demo label
- Fixed link to early access syllabus in intro
- Resolved error in navigation line demo for Line2D
- Removed invisible bounds in CanvasLayer demo
- Fixed mouse pan demo in Camera2D changing direction offset based on the ship's angle
- Ensured screenshake activates when moving over the pressure plate in Camera2D demo
- Fixed target node in Line2D demo
- Added back control scheme to option button demo
- Changed RigidBody2D-based astronaut shape to capsule for better collision detection
The first early access release of node essentials brings over 200 demo scenes and 12 guides.
2D nodes covered in this release:
-
Area2D
-
Camera2D
-
CharacterBody2D
-
RayCast2D
UI nodes covered in this release:
-
HBoxContainer
and VBoxContainer
-
Button
-
Label
-
RichTextLabel
General-purpose nodes covered in this release:
-
AnimationPlayer
-
AudioStreamPlayer
-
Timer
-
Tween
(it's not a node in Godot 4 but we decided to include it because it's so useful)
school.gdquest.com - 0.3.5-2024-12-12T18:17:18.104Z-a38dc74be3238fd1ea161f4df67b95520741da9d-release