Use this space for questions related to what you're learning. For any other type of support (website, learning platform, payments, etc...) please get in touch using the contact form.
Reset trackstevenroyalsWatch out that the Reset track does not sneak its way into the animation list. This became a problem for me later in the course when I was unable to change levels. The current event never became greater or equal to the animation list size because the reset track was never called upon to be played. I had to delete the reset track from the list so the finish() function could run once all the tracks had played.
```gdscript
func start_round() -> void:
if _events_player.current_event >= _events_player.get_animation_list().size():
finish()
return
emit_signal("round_finished")
```00Jul. 08, 2023
Cell_ID default.Reptilian_OverlordThe tile's cell_id is working fine for me, but for future reference how do I know what a cells ID will be? How do you know what it defaults to? 20Oct. 11, 2021
Lesson Q&A
Use this space for questions related to what you're learning. For any other type of support (website, learning platform, payments, etc...) please get in touch using the contact form.