Looks like you're not logged in

Login or Register to continue

Lesson Q&A

Use this space for questions related to what you're learning. For any other type of support (website, learning platform, payments, etc...) please get in touch using the contact form.

  • please help me check my RangPreview code in godot 4 xccdsI try to tranlate RangPreview code to godot 4.2 version script. here I use a global tween varable.I am not sure it is right or wrong. it there any improvement advise? ```gdscript extends Sprite2D @export var radius := 100.0 @export var tween_duration := 0.5 @onready var tween :Tween func appear() -> void: var ratio = radius / texture.get_width() var final_scale = Vector2(ratio, ratio)*2 if tween and tween.is_running(): tween.stop() tween = create_tween() tween.set_parallel(true) tween.tween_property(self, "scale", final_scale, tween_duration) tween.tween_property(self, "modulate", Color(1,1,1,1), tween_duration) func disappear() -> void: if tween and tween.is_running(): tween.stop() tween = create_tween() tween.set_parallel(true) tween.tween_property(self, "scale", Vector2.ZERO, tween_duration) tween.tween_property(self, "modulate", Color(1,1,1,0), tween_duration) ``` 1 0 Aug. 14, 2024
Site is in BETA!found a bug?