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Lesson Q&A

Use this space for questions related to what you're learning. For any other type of support (website, learning platform, payments, etc...) please get in touch using the contact form.

  • Question about parameters.nofoolin your example you show ```gdscript func show_text(current_item_index: int) -> void: ``` would doing the following set the default value of a parameter to 0? so we could use show_text() without an error? ```gdscript func show_text(current_item_index: int = 0) -> void: ``` 1 0 Jan. 31, 2025
  • Glossary entry for "token" explanation has a semicolon line endingSpookyDoomThe Glossary explanation for "Token" has a semicolon at the end of the line. I think this might throw off people who are only familiar with GDScript, at this point. 2 0 Jan. 11, 2025
  • Varfox-favingerAs a student of JS and web development, seeing "var" in GDScript scared me at first. Imagine no type checking AND no scope nesting 🤣 1 0 Dec. 11, 2024
  • Error when running the scene (it opens a hidden script)andrea-putortiHey there! When I run the scene, after refactoring exactly as said and changing to either show_text(0) or (1) or (2), I receive an error "Invalid access to property or key 'list' on a base object of type 'null instance'. I copy-pasted your script too, same error. Also, a script called "ui_test_panel.gd" opens up. Cheers 1 0 Oct. 30, 2024
  • Missing "Practice Makes Perfect" section Bruno GiovagnoliI think this page is missing the L3.P1 and L3.P2 exercices. At least that's what I see in my Godot Engine after opening M08 (Workbook). 2 0 Jul. 17, 2024
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