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The lightbulb model doesn't have a lightbreakable-otterDunno if this is on purpose but the `lightbulb_model.tscn` doesn't have a light. I added an `OmniLight3D` so I can toggle its visibility and enable its shadow as described in the challenge, that seemed to work fine.10Apr. 18, 2025
tween targets for door componentsMarcJIn the set_is_active setter it shows that target values for the tween should be :
`var top_value := 1.0 if is_active else 0.0`
`var bottom_value := -1.0 if is_active else 0.0`
but the starting position.y for the door bottom and top are set to 1.0 so the door animation is incorrect, to open properly I set it to:
`var top_value := 2.0 if is_active else 1.0`
`var bottom_value := 0.0 if is_active else 1.0`
30Mar. 30, 2025
Lesson Q&A
Use this space for questions related to what you're learning. For any other type of support (website, learning platform, payments, etc...) please get in touch using the contact form.