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Patrol state missingroasted-lobsterHey, The headings give the impression that we are implementing a patrolling state too. Will this be added to the course? Something like go to patrol-marker 1, 2,3 -> wait repeat...40Nov. 13, 2024
Updating projects RudiA bit of feedback, since this module is being released in sections, I would like to highlight an issue to you. The way the project files are currently laid out, all the changes I did for M4 got blown away when I downloaded the latest course files to get L7P1.
And I lost all the progress I made. I understand that the course does get updated and these changes are required. However, perhaps the code students write themselves should be in a separate folder, which is not part of the course source code. Ie, not the `lessons` folder at all.
If the goal is for the student to get unstuck with an issue they are facing by updating the course, then I can update my code with the new course content and should only update files I am not touching at all as part of my lesson. But now I have to redo the entire course up until now because the scripts I wrote are tracked in a shared space. 50Sep. 28, 2024
L7P1 doesn't require rotating the mobvast-baboonL7P1 can be completed without rotating the mob to face the ball. Not sure if that's intentional or not. All tests pass even though the final output doesn't look like the reference.
Fantastic lesson that has gone far in reinforcing the state machine we've been building over the last few lessons! I really appreciated the 'try it on your own' part of [https://school.gdquest.com/courses/learn_3d_gamedev_godot_4/patrol_alert_attack/chase_and_pause#setting-up-the-bees-state-machine](https://school.gdquest.com/courses/learn_3d_gamedev_godot_4/patrol_alert_attack/chase_and_pause#setting-up-the-bees-state-machine)
It's given me a lot of confidence in implementing this type of state machine in a game I'm working on right now!~10Sep. 25, 2024
Lesson Q&A
Use this space for questions related to what you're learning. For any other type of support (website, learning platform, payments, etc...) please get in touch using the contact form.