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Lesson Q&A

Use this space for questions related to what you're learning. For any other type of support (website, learning platform, payments, etc...) please get in touch using the contact form.

  • Camera movementOzardUntil this module I had the camera as a child of the Runner in the game scene, so the CanvasLayer was not centered on the camera. Looking back into this module previous lesosns I found that the camera must be placed inside the runner scene, so I did that. This made me think about what would happend If I had two players each having it's own camera. So I tried it, I guess the game gets the first camera in order (top to bottom). Is adding the camera to the player a common practice? Are there better ways to handle the camera overlay? I'm super new to game programmig, will we dive into this camera stuff later on the course? 1 1 Jan. 14, 2025
  • Can I use 'await' instead of connecting signals?DMKI just thought they were more intuitive and allows the code to be 'read like a book', but no one seems to use them in production. Why? 2 0 Jan. 08, 2025
  • The scene running side panel is grayhumble-pelicanHello, after adding the canvas layer, the side of the runtime scene background will have a gray range, is this normal?How to deal with it? This is image links https://imgur.com/a/45mmgdy,Thank You 2 0 Dec. 06, 2024
  • The text is not centeredPixAngelHellow there, Is it normal the text appear with a little gap from the left? 5 0 Nov. 26, 2024
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