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Camera movementOzardUntil this module I had the camera as a child of the Runner in the game scene, so the CanvasLayer was not centered on the camera. Looking back into this module previous lesosns I found that the camera must be placed inside the runner scene, so I did that. This made me think about what would happend If I had two players each having it's own camera. So I tried it, I guess the game gets the first camera in order (top to bottom). Is adding the camera to the player a common practice? Are there better ways to handle the camera overlay? I'm super new to game programmig, will we dive into this camera stuff later on the course?11Jan. 14, 2025
Can I use 'await' instead of connecting signals?DMKI just thought they were more intuitive and allows the code to be 'read like a book', but no one seems to use them in production. Why?20Jan. 08, 2025
The scene running side panel is grayhumble-pelicanHello, after adding the canvas layer, the side of the runtime scene background will have a gray range, is this normal?How to deal with it? This is image links https://imgur.com/a/45mmgdy,Thank You20Dec. 06, 2024
The text is not centeredPixAngelHellow there,
Is it normal the text appear with a little gap from the left? 50Nov. 26, 2024
Lesson Q&A
Use this space for questions related to what you're learning. For any other type of support (website, learning platform, payments, etc...) please get in touch using the contact form.