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Lesson Q&A

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  • Code packages?ma9nificoDoes GDScript have any concept of packages or some such, like most other languages? I'm asking here since that usually comes with constraints on file layout. I.e. packages in Python, like, say, `models.player` would then be located in directories `/models/player`. Asked in another related way perhaps, are all code in a project in the same namespace? 2 1 Apr. 25, 2025
  • Typo or missing Module?OldManBradHi, not sure if it's a typo or I've gotten my coursework mixed up. But in this lesson, it says to Open **M10. Path of Sorcerers: 2D Fundamentals (Workbook)**. However, I just downloaded the package today. It is named in the windows zip as **M10.twin_stick_workbook**. **Update:** after importing M10.twin_stick_workbook it is listed as Path of sorcerers. I struggle a lot with the filesystem aspects of Godot so maybe you can help. What are some of the reasons to keep the import file named differently than the final imported project? Thanks! 2 0 May. 14, 2025
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